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MEET THE TEAM

The People Behind the Scenes

Katie Muller

Project Manager, Artist

Katie stood as the project manager and producer of Goop Troop. While handling production tasks, she created the documentation, wireframes and finalized the mechanics of the game. She also assisted with programming, level creation and implemented Jason’s art into the game, including animations.

Sean Brady

Programmer

Despite being an undergrad, Sean volunteered to commit his programming skills to this graduate level project. Handling most of the programming, Sean coded the core features, mechanics and structure of the game. Any remaining time was spent polishing, improving code and making Goop Troop as great as possible.

Jason Schloss

Artist

Jason’s incredible art skills are credited with breathing life into our game. A simple, platforming puzzle game was transformed into a playful, fun and bouncy world with colorful, expressive creatures and scenery. The user interface aesthetics was masterfully crafted to match the whimsical world of Goop Troop.

Michael Dunn

Programmer, Sound Designer

Hear those cute sounds? Thank Mike! Mike confidently took on the task of learning how to make sounds for our project, helping our Goopy world become more lively and giving our Goops a voice. While creating sounds, Mike also programmed the functionality of our UI and assisted with level creation and various programming tasks.

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